Let’s make a character
I’m going to step through character generation to create a complete character ready for play. I’ll link a simplified character sheet at the end.
Lets begin.
I talk with my GM to get relevant info for making my character such as what kind of things we’ll be doing, do I need to have a horse and what the other players are creating. We aren’t going to do a session zero with all the players creating characters together as the GM wants to get started right away. My GM also tells me that we are using random ability score generation.
I want to play something I’ve never played before. It is my personal preference to do this every time I make a character. I like to try new things and challenge by RPG skills. I’ve decided to play a female character.
I spend a little time perusing pictures of actors and characters of Chinese drama series. I find this picture that I like: http://www.ishaohuang.com/a/201605/2928.html
This picture will be my inspiration.
Step 1 – Roll Ability Scores
I grab 5D. D equals a 10 sided die. It is the only kind die used in this game. I roll them and get the following numbers: 33, 21, 31, 16. To each I add 30 to get my final numbers and allocate them to the four abilities.
Strength 51, Dexterity 63, Logic 61, and Willpower 46
She is not too strong, pretty quick on her feet and in thinking but lacks strong willpower. I think she is someone who has some book learning and kung fu skills but gets into trouble. She is young and not very worldly.
Step 2 – Select Skills
I select Scholar as my Primary skill (+20 bonus) and Warrior as my secondary skill (+10 bonus). I also put a level in each giving both a +10 bonus. I could switch the Primary skill to Warrior but then both of my main skills will be average. I’d like to be a little better at one thing and no one else in the group is putting anything into Scholar.
So my character has had lot of schooling and is really bright. That low willpower though has made her a bit lazy in her studies and she isn’t well respected by her teachers. She gets pulled into the antics of other students easily. My GM tells me we will have frequent delves into ancient tombs. Ok, my character’s scholarly interests lie in the ancient Ming Cultists and their treasures.
Since I chose a level in Warrior I have to choose a kung fu style. I want my character to wield a bian like the picture shows. Nobody uses that. I want to be different. Flying Serpent, Golden Fist, Judgment of the Dark Court, and Reveling Scholar all use the bian. Flying serpent sounds cool. Golden fist is taught to imperial troops. That isn’t my character so that is out. Judgement of the Dark court, um no. Reveling scholar, hey I’m a scholar. No, I don’t want to pretend I’m drunk. I like the description of Flying Serpent and the techniques look pretty cool and it also teaches the whip! That could be cool. Ok, my character is a Warrior of the Flying Serpent Style. I choose Reverse Hold as the technique I get at level 1. I picture my character as being small and if others try to grab her she can turn the tables on them. These technique names are generic so I’m going to call my technique “Serpent Twisting Trap”! to fit with the Flying Serpent kung fu style.
Step 3 – Calculate Skill Scores
Some skills do not require training to use them. This means I can calculate scores for those skills in addition to the ones I already chose. I end up with the following:
Detective 31
Scholar 61
Scout 31
Thief 32
Warrior of the Flying Serpent Style 46 (melee), 52 (ranged)
The remaining skills all require that I put a level in them to use so I don’t record any score for them.
Step 4 – Specify Descriptors
Ok, I need one positive and one negative descriptor. I want to be able to use them every session and I want them to be fun. I think of my character pouring over old maps, dusty bamboo scrolls and old manuscripts. Hmm…maybe she has an overly sensitive nose. Maybe this would be helpful in some of those tombs to hopefully detect foul air, or even poisonous fumes. I write down, sensitive nose. Now for my negative descriptor I want something that isn’t beneficial to her. She is really small, with a cute impish face. Maybe she has an overreaction when she feels threatened. She must feel threatened sometimes. How about if she feels threatened she takes on the mannerisms of a tough male bruiser. Someone who thrusts their chest out and gets really loud as if spoiling for a fight. I write that down as her negative descriptor laughing at the scene in my head.
Step 5 – Moral Code
I’m getting a better idea of this character with each step. This will really help me nail down some important aspects of my new character. I see from the rules that one my moral aspects must be “totally”.
Let’s see. My character is a scholar, loves treasure hunting in old Ming tombs and acts like a tough male bruiser when she feels threatened. I go with somewhat kind, very unfocused, somewhat selfish (she likes treasure and finding secret knowledge), somewhat honorable (you can trust her if she gives her word) and totally brave. It isn’t that she is never scared; she has just overcompensated for her fears.
I use google translate and look up “irritation”. In Chinese that is the word Ciji (pronounced see-gee). She claims that she is actually named after the sound a water cricket makes.
Step 6 – Equipment and Coins
I get to pick six items that cost 100tls or less. In addition I roll 2D and have 3tls to spare in a small purse.
I choose a riding horse (including saddle, bag, tack and harness), survival pack (including bedroll, candles, flint & steel, 10 days rations, rope, torches and a water gourd), Paper (10) & Brush, bian, dagger and whip. The whip is concealed as a wrap around her waist. Her Dexterity isn’t high enough to fully use her whip so she subtracts 1D of damage when using it to attack. Did I just create a wuxia Indiana Jones?
Step 7 – Final Details
I go through the list and figure out all of these details:
Body points = 26
Initiative = 1
Damage Reduction = 0
Mov = 8 +5 Leap if have one CHI
CHI = 3
Bian = 46%, Dagger melee = 46%, thrown is 52%, Whip is 46%
Bian 2D+1 damage, Dagger 1D+1 damage, Whip 0D+1 damage
Unarmed is 46% at 1D+1 damage
Rank = 1
Cultivation Points = 0
Name = “Ciji”, “Water Cricket”, real name is Shi Gee
Going over the Background page I determine the following:
Ciji is Totally Brave because she has had to be. She is small, easily distracted by others and gets into trouble due to her low willpower. Also, she wants to make a living delving into extremely dangerous places.
She views being Resolute as the most important trait of the virtuous hero. Unfortunately while she views this as the most important trait it is her weakest. The second most important is being Just because no one deserves to be picked on. Truthful, hmm, that is important when dividing spoils up right?
Family and Friends
I pick three items to develop out from the Family and Friends background options.
Ciji’s family is known for running a noodle shop. Her mom’s recipes are pretty good and her father and two older brothers are hard workers. One of her brothers is really good with numbers and since he has taken over the shop’s accounting her family has been able to have a few items like occasional new cloths or meat served in home meals several times a week. Oh, and sending Ciji to school.
Ciji’s real name is Shi Gee. Family name is Shi. Mother is Shi Na, father Shi Wei, and brothers Shi Ching and Shi Niu (the numbers brother).
She has a childhood friend (fellow player character), and is a cousin to one of the other player characters.
Plot Hooks
I pick the following three:
List something that you think is true but you will learn is not.
Ciji believes that the Ming were actually misunderstood. They were powerful sorcerers but only some were tainted by evil. Most of the stories of their evil powers are likely exaggerations made up by historians trying to proclaim their expertise.
Who and why does someone want revenge on you or your family?
There is a young man, Hai Chu, in my school who I’ve shamed a few times because of my over eagerness to share what I’ve learned. What I don’t know is he comes from a family line descended from the Ming sorcerers. He secretly wishes to crush me. To do so, he will study the ways of the Ming Sorcerers and eventually turn his powers on me.
List something from your past that may come back to haunt you.
I found a Ming artifact, a small bauble anyway in the market at a curio shop. It has a symbol on it that refers to the Hai family. It looks very old. I’m sure it isn’t anything significant. I can’t wait to see what other artifacts I can find!