Category: Art of Wuxia

What do I do in a wuxia game?

Donnie Yen, 14 Blades
Donnie Yen, 14 Blades

Everybody was kung fu fighting…yes, true but there’s more!

If you are familiar with fantasy or other action adventure based games you’ll find much the same things to occupy your heroes such as in-your-face-villains, scheming bureaucrats, ancient sleeping evils, dungeons and more.

And wuxia as a genre supports groups of heroes working together. And everyone will be kung fu fighting! Every beginning character starts with two skills at level 1 so they can always add kung fu to their character concept. They don’t have too. They can, and probably should because this is wuxia after all. Though I have seen very successful characters shun the martial arts for their own style of approaching action.

Sammo Hung, 14 Blades
Sammo Hung, 14 Blades

The GM gets plenty of help too with expanded adventure and dungeon generation tables complete with genre tropes, plots and more. Everyone is scheming. Just get a few NPCs in the story and you’ll have plenty of trouble, er…content to give your players.

Kate Tsui, 14 Blades
Kate Tsui, 14 Blades

I mentioned villains. We have lots of villains and they are perfectly made for escalating power levels, from lowly mooks, major NPCs and Master Villains all waiting to face off with your group. We’ve also made it easy to create the villains and give them some flavor so they’ll stand out while not wearing out your GM spending hours on stat blocks. We save the complex character development for the player characters. After all, they’ll be the stars of your stories and who wants to spend that much time on statistics for villains that are created just to be destroyed by the dozens, hundreds, or more? Probably not all at once, but still…they are easy to create and fun to run in combats.

Zhao Wei, 14 Blades
Zhao Wei, 14 Blades

But wait, there’s more! Besides adventure and dungeon generators, we’ve also provided several campaign starter seeds complete with ideas of how to use them over an entire story arc. We have several different styles of campaign starters. Choose one that best fits what your group wants to play, or mix ideas from two or more campaign starters. We just provide the initial push the rest will come about through play.

I mentioned dungeons earlier. Dungeons? In a wuxia game? What is this? There are plenty of dungeons in martial arts TV series and movies. Treasure Venture, House of Traps, Lord Bat, Judge Dee (the both new and old), Forbidden Kingdom. Seriously, you can’t watch wuxia movies and TV series without seeing dungeons in them. But don’t take my word for it. Take it from a wuxia expert (even though he would say he isn’t, he really is) and wuxia RPG game designer Brendan Davis: Video Dungeons in Wuxia Campaigns.

Zhao Wei, 14 Blades
Zhao Wei, 14 Blades

Still strapped for ideas? Here is Hint #1. Watch wuxia movies and TV series. The movies will teach you how to cook up really great villains, weapons and plots for your game. The TV series will show you how to make your adventures work with groups of characters. Players, you can find really good examples of character arcs in the TV series.

GMs – watch Lord Bat, Web of Death and House of traps for some wicked dungeon ideas.

Players – watch Strange Hero Yi Zhi Mei and The Four, (both TV series) for terrific character examples and how to work as a group yet still maintain distinctive individual heroes.

Still need more? Here is Hint #2. Westerns. Yep. Watch Wild West movies and TV shows and you then reskin them for wuxia. The sheriff becomes a magistrate. The saloon becomes a tea house, swap six-guns for kung fu, a gunfight at high noon becomes a duel to the death in a fancy courtyard. Easy!

Wu Chun, 14 Blades
Wu Chun, 14 Blades

Why Art of Wuxia? Full Circle

Back in November of 2016 I posted an article titled “Why art of Wuxia!?”on this blog.

I’ve been thinking about that as I just finished up the final edits in the book. It has been through several edit passes now and is ready for layout, art, and all that makes it a published game.

It is by far a better game than back when I wrote that first article on this blog. The article talks about why I made this game and how it can have a broad appeal. All of that article is true of the final game.

But still…

I’d be remiss if I didn’t mention THE MOST IMPORTANT reason of why I created this game. I ran Art of Wuxia for a couple of old friends and four new friends at The Source Comics & Games in Roseville, MN recently.

Here is a picture from the event (click to embiggin). That is why I created Art of Wuxia! I want you to have that much fun at your tables!

Art of Wuxia at The Source Comics & Games

Alchemy

Liu Yifei in Forbidden Kingdom
Liu Yifei in Forbidden Kingdom

In an earlier post I listed the various skills in Art of Wuxia and wrote a little about each one. Today we look a little closer at one of the abilities of the alchemist skill, and indeed the most important one, Alchemy.
Upon gaining a level in the alchemist skill, the player chooses an alchemical expertise. There are six such expertise: Antidotes, Catalysts, Debilitating Substances, Deadly Substances, Explosives and Medicines.
Antidotes: used to treat poisons, these can be general or specific to one poison. Specific antidotes work better than general ones of course.
Catalysts: used to enhance one of the other five alchemical expertise by extending duration, adding new effects, or making deadly substances harder to treat.
Debilitating Substances: these cause conditions such as dazed, slowed, weakened, deluded etc.

Jackie Chan & Jet Li in Forbidden Kingdom
Jackie Chan & Jet Li in Forbidden Kingdom

Deadly Substances: these are poisons, acids or other harmful substances that do direct damage.
Explosives: things that go boom, also includes signal rockets and other fireworks.
Medicines: these cure common ailments, heal damage caused by physical injuries and cure diseases.
With a little bit of time and money, an alchemist can prepare several alchemical items to help his or her fellow adventurers. Small quests can revolve around acquiring rare ingredients to cure deadly plagues or save a poisoned individual’s life. The alchemy rules are designed to keep the alchemist skill relevant in any adventures the alchemist finds themselves in.

Jet Li, Jackie Chan, Michael Angarano and Liu Yifei in Forbidden Kingdom
Jet Li, Jackie Chan, Michael Angarano and Liu Yifei in Forbidden Kingdom

Art of Wuxia at Con of the North 2020

Young Justice Bao 3
Young Justice Bao 3

Con of the North, Feb 15-16, 2020
Minneapolis, MN
www.conofthenorth.org

Back in May, I said I wasn’t running any game conventions in 2019. That is still true. What is also true is I will start doing conventions again with Art of Wuxia in early 2020. I’ve made huge progress since my post in May and I should be done with Art of Wuxia in the next two weeks. Yep. Therefore, it is time to get this show on the road.

I’ll be running the scenario below at the times listed.

Ghostly Echoes

Legend of Justice Bao
Legend of Justice Bao

The Bowing Dragon Monks need your help fighting an enemy from the past. Can you discern the real from the Ghostly Echoes? Based on the successful Bare Bones Fantasy, Covert Ops and Frontier Space games from DWD Studios comes the high flying, sword swinging kung fu action of Art of Wuxia.

Con of the North
Feb 14-16th. 2020

Friday 6 – 10pm

Sat 2 – 6pm

My time slots aren’t set in stone yet but those are what I submitted.

May your dice fu be strong!

 

Lord of Justice: Beating The Dragon Robe
Lord of Justice: Beating The Dragon Robe